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000067_herring4817@asunet.alasu.edu _Fri Feb 16 15:56:44 1996.msg
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Date: Fri, 16 Feb 1996 14:50:35 -0600
From: Julian E. Herring <herring4817@asunet.alasu.edu>
To: lightwave@garcia.com
Subject: Char* Animation -Thanks
content-length: 327
Status: RO
X-Status:
I like that idea about using simple primitives at first. I will use that.
Some of my more complicated character are not that complex. I usually
sketch the characters and then use recyclable (using
cylindrical-spherical-XYZ axis) texture maps for a different area
different areas of the body.
Julian Herring
FlareNova CGI